Module 12: Visual Language Models

Visual Language Models — the three-part VLM architecture (visual encoder, projector, LLM backbone) and vision-language alignment training.

May 28, 20261 min readFollow

Topics You Will Master

What a Visual Language Model is and its multimodal capabilities
The three-component VLM architecture
The role of the visual encoder, the aligner/projector, and the LLM backbone
How the projector maps visual tokens into the LLM embedding space

Module Overview

This module dissects the Visual Language Model. It defines VLM capabilities and decomposes the architecture into its three components, focusing on how the projector connects a frozen vision encoder to a language-model backbone and how alignment is achieved through staged training.

Learning Objectives

  • Define a Visual Language Model and its multimodal capabilities.
  • Identify the three architectural components of a VLM.
  • Explain how the aligner/projector maps visual tokens into LLM embedding space.
  • Reason through the staged training strategy for vision-language alignment.

Topics Covered

Visual Language Models

  • What is a Visual Language Model?
  • The VLM architecture
  • The visual encoder
  • The aligner / projector
  • The language model backbone
  • How vision and language are connected
  • Vision-language alignment training strategy (feature alignment then instruction tuning)

Key Concepts & Terminology

Visual tokens, projection/connector layer, frozen vs unfrozen backbones, feature alignment stage, visual instruction tuning, multimodal context.

Tools & Frameworks Referenced

Open VLM families built on CLIP/SigLIP encoders + LLM backbones (conceptual).

Prerequisites

Module 11 (vision foundations) and Modules 01–03 (Transformer foundations).

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